Every year, EA Sports' "Madden NFL" video game always delivers a great product and this year is no different. Here is Madden's senior gameplay designer Clint Oldenburg with more about the new X-Factors feature:
The NFL is a star-driven league and we tune in every Sunday, Monday, and Thursday to see how these unique athletes’ stories will unfold as they take to the field. The story for each game in Madden NFL 20 will be told by 50 of the NFL’s most elite athletes, who will be featured in game as X-Factors. These players frequently take their teams to elite levels by raising their game when it matters the most, especially when they get in what athletes know as THE ZONE. When these superstars are in the zone, they become X-Factors that have the biggest impact on each game, and the entire season. We are encapsulating what makes these players so rare and so powerful with Superstar X-Factor abilities.
Another year, another disappointment. "Madden NFL" might be hyped every year, but what changes, really? It's basically the same game with a new skin. That's not enough to convince people to spend their hard-earned money on it.
Here is Jeff Weisinger from The Big Lead with more on the "Madden NFL 20" beta:
However, looks and the way a game feels can only go so far, and it feels like all EA did for Madden 20 was fix its physics and smoothen out its look. In short, a lot of Madden 20’s “updates” are cosmetic... Team introductions look the same. Loading screens and player spotlights are the exact same as last year. Play calling is the same. Celebrations are the same. The full-screen graphics that break in between gameplay and replays are the same. The menus also have the exact same layout. Presentation is 95 percent the same with the five percent being the new aesthetics. Having a uniform code is one thing. But after a few years, uniforms get updated.