Is the Pokémon Go fad officially over? | The Tylt

Is the Pokémon Go fad officially over?

Since its launch on July 6, 2016, Pokémon Go has quickly become a global phenomenon. The Niantic-developed augmented reality game generates nearly $10 million per day and has been installed on over 100 million smartphones. While the media spends a lot of time talking about various injuries and dead bodies tied to the popular game, recent numbers suggest players are getting Pokémon fatigue—and millions of users are calling it quits. Is it time to say #FuckPokemon or do you think players will be playing #PokemonForever? Vote to find out!

FINAL RESULTS
Entertainment
Is the Pokémon Go fad officially over?
A festive crown for the winner
#PokemonForever
#FuckPokemon
Dataviz
Real-time Voting
Is the Pokémon Go fad officially over?
#PokemonForever
#FuckPokemon
#PokemonForever
How can Pokémon Go be a passing fad when it's winning the Gold for everyone's favorite game?
#PokemonForever
... and when Niantic has already made $160 million in revenue since its release?
#PokemonForever
... and when Niantic is now the number one game maker in the world now?
#PokemonForever
And the dedicated fans still love it.
#PokemonForever
#FuckPokemon
But despite the big install base, the worldwide numbers are going way down 📉
#FuckPokemon
A recent study by Axiom Capital Management provided to Bloomberg indicates Pokémon Go has peaked.
imageSupportingMedia
#FuckPokemon
Folks are also cooling on the augmented reality trend.
#FuckPokemon
Fans are getting sick of it too.
#FuckPokemon
#FuckPokemon
FINAL RESULTS
Entertainment
Is the Pokémon Go fad officially over?
A festive crown for the winner
#PokemonForever
#FuckPokemon