Does 'Resident Evil 7' live up to the hype? | The Tylt
Just like a zombie, this 21-year-old video game franchise won't stay dead. "Resident Evil 7: Biohazard" resurrects the classic Capcom franchise and updates it for the modern era—after a string of underperforming, critically-panned sequels and spinoffs. The game has received almost universal acclaim from critics and looks like the first mega-hit for the video game industry in 2017. But some fans aren't keen on the dramatic gameplay changes and think the sequel is all hype. What do you think? 🎮
Does 'Resident Evil 7' live up to the hype?
The "Resident Evil" franchise has been lumbering around for quite some time, but has arguably been meddling in mediocrity for much of the past decade. For many, "Resident Evil 7" is exactly what the series needs. The last sequel to receive both critical acclaim and rake in the bucks was "Resident Evil 4"... which came out nearly 12 years ago. So an entire generation of gamers has never experienced the beloved survival-horror series at its peak.
Critics and fans are feeling this new entry and ready to ride the hype train—but some "gimmicky" new features and derivative gameplay has others crying foul. Is "Resident Evil 7" a return to form or just another overhyped video game sequel?
For many critics, "Resident Evil 7" may single-handedly save a beloved series that was starting to feel irrelevant. Previous games were heavy on the melodrama and ridiculous, over-the-top action (like characters punching a giant boulder). That's a far cry from how the series started, with gamers alone and stumbling around a creepy mansion in the dark. From that perspective, "Resident Evil 7" feels like coming home.
The spirit of the series is still intact, even after the developers have aggressively trimmed a lot of the fat that was weighing it down. And you’re left with not only a fantastic, lean, well-designed horror game, but arguably the best numbered sequel since 2005.
Capcom didn't just return "Resident Evil" back to its survival-horror roots, but also introduced dramatic gameplay changes. It's the first main series game completely in first-person (instead of the traditional third-person or over-the-shoulder view) and also the first "Resident Evil" title with a virtual reality mode (for PlayStation 4 owners only). Those tweaks have literally changed the game:
Resident Evil 7 changes that. The move to a first person perspective was just what the franchise needed. Limiting player visibility means that you constantly feel vulnerable. The specter of the unknown permeates the game. Moving around corners or opening doors takes on a new dimension when your view is so constricted. It’s pure anxiety and I’m loving every terrifying second.
Plus, the emphasis on hide-and-seek (albeit cribbed from similar titles like "Alien: Isolation") has made the franchise scary again. This isn't just a muscular dude running around with a sawed-off shotgun mowing down zombies; the stakes are real and they are terrifying.
Let’s be real here: this series hasn’t been scary for a long time. Resident Evil 4 was intense but never quite elicited any long lasting dread for me the same way that running and hiding from Resident Evil 3: Nemesis’ titular monster did. That was back in 1999, which means it’s been almost twenty years since Resident Evil was actually scary.
But not everyone is sold here. While "Resident Evil 7" returns to its roots in some beneficial ways, it has stayed true to some less desirable elements too. The boss fights are terrible. The first-person view isn't winning over purists. And chunks of the game feel derivative. In the 21 years since "Resident Evil" first debuted, other games have advanced the genre. Why should we embrace an old IP just for nostalgia's sake?
Casual players aren't touching something with a "7" in the title (nor is it clear will newcomers). Fans of action-angled survival horror like Dead Space or Dying Light may balk at the game's deliberately poky controls and too easily grasped opponents.
Sure, it might be better than "Resident Evil 5" or "Resident Evil 6," but that's not really a high bar to clear. Talk about overrated.
Here are some perspectives from folks who think "Resident Evil 7" lives up to the hype.
Wow Resident Evil 7 is actually amazing and this is coming from someone that's not even a huge fan of the series— Ari Weintraub (@Floejisan) January 24, 2017
Since the reviews are out, I think I can say with great joy that Resident Evil 7 is AMAZING— Jesse Cox (@JesseCox) January 23, 2017
Resident Evil 7 is fucking amazing.— Destiny (@MoreConsole) January 24, 2017
... but here are some perspectives from people who think "Resident Evil 7" is overrated garbage.
Resident Evil 7 doesn't even feel like a Resident Evil. Just feels like a generic horror game. It kinda sucks tbh.— meme boi (@Evil_United222) January 24, 2017
Resident evil 7 is garbage smh 🤦🏽♂️— DRE (@Dre_AG3) January 24, 2017
I am not the biggest fan of Resident Evil 7. Truthfully? It sucks. It's just jumps care simulator 2016-17.😒— BassxForte (@Bass_x_Forte) January 24, 2017
resident evil 7 is literal garbage— jack (@h1summer) January 25, 2017